The 8 should follow the trends of mobile application development in 2019
In each industry, new trends reflect the daily needs and
behavior of people. The constant processes that improve life accompany us
everywhere: the mobile sphere is, perhaps, the flagship in this matter.
The UI / UX design is the visual component of the entire
process. Users expect to see something really eye-catching when they open a
mobile application. New trends and forecasts provide the basis for change in
the near future.
1. Minimalism and simple colors.
If we are talking about the speed of the user's actions,
this does not necessarily apply to the technical aspect. When there are too
many elements in the mobile application, this is a great inconvenience and
confusion. When creating a minimalist design, you must remember that the
simpler the better. Sites that do not use elements of distraction will
outperform their competitors.
The "the simpler, the better" rule applies to a
variety of colors. You may have already noticed that most popular applications
tend to have one color and several tones.
2. Material design: young and innovative.
In 2014, the world became familiar with the concept of
Material Design. Since then, much work has been done to improve the design of
the mobile application market. In the ideology of Material Design, the
effective use of all available space is established.
Today, Material Design is the most flexible approach,
offering the use of light and dark backgrounds. You can see this approach in
many popular applications available on both the Android and iOS platforms. In
addition, Material Design provides space for creativity and innovation,
allowing designers to add new elements, leading to a variety of color
hierarchies and functionality.
3. Extended gestures.
Do you remember how unusual it was to use touch phones when
they appeared? The mobile world is changing so rapidly that a simple printing
press is no longer a surprise. Even Apple has replaced the pressure of a button
with a sensor.
Along with touching the screen, we can also drag, select,
re-press and share simultaneously at the same time.
Tactile gestures seem more exciting than using buttons for
two reasons.
- "Playing with your hands" gives the user a real
experience of influencing things and blurs the boundaries between the phone and
its owner.
- The gestures are fast. The UI / UX design must be as fast
as the technical component of the application. Deleting a letter in a second is
now more than possible.
4. New tools in mobile browsing.
The tablet devices appeared about 5 years ago and delivered
serious UI / UX tests to specialists. The fact is that tablets have changed the
idea of how to hold a smartphone. Application development companies have to
adapt to the changes.
The emergence of smartphones with large screens makes
application development companies review their approaches. The main factor
remains the same: users must be able to access all the necessary areas of the
screen with their thumbs. To do this, collect the most necessary elements in the
lower part of the screen.
5. Customization of the design.
An individual approach is something that each of us will
appreciate when interacting with a mobile application. Today, with the help of
analytical services, you can learn a lot about application users, tune in to
your geographic location and previous visits, and offer your ads based on
previous views and actions. The design should promote a personalized approach
for the user.
6. Design of the main page and exit points.
The design of the main page of the mobile site should
attract attention and contain unique offers that will make the visitor stay.
The design of the exit page is something real for mobile
applications, although the sites can have such tricks. Congratulate the user
with the purchase, offer a voucher to return, the exit page should always be
attractive.
7. Virtual reality design.
The sphere of virtual reality is still a novelty for design.
But the success of Poke mongo and Snapchat shows that virtual reality is the
future and that you must learn the right design right now.
Unlike the classics, the UX part of the development of
virtual reality depends on four factors:
- Interactivity. If you think you know all about
interactivity on mobile devices, chances are you have to learn even more.
Virtual reality is working with a three-dimensional image. Each movement must
be displayed in front of the user, and this means that there is a lot of work
ahead.
- The fight against the "disease of virtual
reality" is a novelty that probably has not yet met.
- The lack of visual fatigue of the user is especially
important when working with a detailed design. To be even more realistic, the
virtual design must work with all the details as the user moves. Force the user
to forget that the world around him is not real: the aerial acrobatics of the
virtual design.
- VR applications have 3D audio and positional audio. Thanks
to this, the user can determine exactly where the sound comes from and this is
added to the atmosphere.
Since virtual reality is increasingly real, this causes more
problems for application development companies.
8. Design "by hand"
It seemed that it was impossible to be "closer to the
body", but the mobile device market went further, we now have "smart
devices" at hand, Apple Watch and Android Wear.
The growing functionality of familiar things also means
providing more opportunities for any smartphone user and more difficulties for
application development companies. The size of the watch screen limits the
amount of elements located in it. In addition, you must consider how the user
will interact with the application through a smart watch.
New trends are new opportunities.
All new trends are an "arduous struggle" between
previous experience and unexplored characteristics. Application developmentcompanies along with UX / UI designers in a sense create our future. After all,
once and the standard things of today seemed unreal.
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